![]() I use the in-game map as the main reference for the building footprint/shape so first I place a human model with the avg height of an IRL male in the scene and resize the map object until the human model looks like it can fit through a door for example. Regarding content flairsĭude how do you make these? Are you modeling 3d mock ups and carefully hand placing them based on other maps or using some tool in the game to view from birds eye perspective as reference? Your workflow interests me lmao Moderator decisions are final, please respect the moderator team and their actions. Make sure to follow the guidelines outlined in the Reddiquette for a more pleasant experience. Recent News Official LinksĪs well as the above rules, the Reddit Content Policy is in place as well - please familiarize yourself with this. Please make sure to follow the rules noted below in the side bar. This is an unofficial, community-run subreddit. ![]() Also, the SVDS is a solid designated marksman rifle thanks to its lower recoil and even better accuracy.Įquip each one of these with any compatible scope that suits you and you’re ready to take out enemies while hiding inside bushes.Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough currently in development by Battlestate Games. There are several guns that you can choose from these two categories, but to keep it short, the Remington Model 700 (M700) is one of the best sniper rifles you can pick for its price, speed, and accuracy. While you can be more or less effective with any weapon in Escape from Tarkov (with the right time of bullet, of course), if you’re going to Woods, you’ll want to bring a designated marksman rifle or a sniper rifle. Yes, there has to be a black SUV waiting and you need to pay 5,000 Roubles to enter it. On the northeastern side of Woods, past the Scav Town, follow the road until you find a black SUV. From the nearer rocks, find the point where they and a fence connectĪt the beginning of the road that goes to the Old Sawmill, there's a barricade with a grey gate and some barriers. Right at the east of Woods, there's a rock formation before reaching the road that goes to the Old Sawmill. Stand near it.įrom Jaeger's Camp, go to the east a few steps. Near one of the pillars, there's a white blanket. Walk towards it.Ĭhecking where the train railway ends, you'll find an abandoned gas station. On the southeastern side of the map, there's a grey gate with "EVAC" written on it. On your right will be a red gate - that's the extraction point. Yes, green flares need to be at the extraction point.įrom the previous point, follow the road to the east until you find a train railway. ![]() On the south of Woods, to the east of the lake, there's the beginning of a road with a wall, a vehicle, and a tent around. There's a stash that works as the extraction point. Go to the south of it and find a small passage inside. Go near it.Īt the center of Woods, a bit to the east, there's a huge rock formation called Cave. Just a few steps north of the previous point, there's a short bridge. If you walk north a bit from Outskirts Water, you'll find some works and a dead body. ![]() Simply go to the beginning of it.įrom Outskirts, go to the east until you reach the lake. This is on the road that starts in the southwest area of Woods. This is a cabin surrounded by a wooden fence right on the southwest side of the map. Yes, there have to be green flares and you also need to have a ZB-014 Key. On the west side of the map, moving to the south, you'll find a big rock with an underground passage. West to the Bridge Overlook, there's a radio tower. You'll see a dark green container with a skull and a white arrow on it. Right at the north end of the map, past the Abandoned Village. ![]()
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